﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Raytracererer
{
    struct RenderInfo
    {
        public int width, height;
        public double fov;
        public RenderInfo(int width,int height,double fov)
        {
            this.width = width;
            this.height = height;
            this.fov = fov;
        }
    }
}
